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Package: VG6ColumnMove

VG6ColumnMove

nameinstructionbranchcomplexitylinemethod
VG6ColumnMove()
M: 0 C: 3
100%
M: 0 C: 0
100%
M: 0 C: 1
100%
M: 0 C: 1
100%
M: 0 C: 1
100%
applyTo(VGState, VGPlayer)
M: 0 C: 8
100%
M: 0 C: 0
100%
M: 0 C: 1
100%
M: 0 C: 2
100%
M: 0 C: 1
100%
getColumnInt()
M: 0 C: 2
100%
M: 0 C: 0
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M: 0 C: 1
100%
M: 0 C: 1
100%
M: 0 C: 1
100%
toString()
M: 0 C: 2
100%
M: 0 C: 0
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M: 0 C: 1
100%
M: 0 C: 1
100%
M: 0 C: 1
100%

Coverage

1: package de.fhdw.gaming.ipspiel22.vierGewinnt.moves.impl;
2:
3: import de.fhdw.gaming.core.domain.GameException;
4: import de.fhdw.gaming.ipspiel22.vierGewinnt.domain.VGAnswerEnum;
5: import de.fhdw.gaming.ipspiel22.vierGewinnt.domain.VGPlayer;
6: import de.fhdw.gaming.ipspiel22.vierGewinnt.domain.VGState;
7:
8: /**
9: * Choosing Sixth Column.
10: */
11: public class VG6ColumnMove extends AbstractVGMove {
12:
13: @Override
14: public void applyTo(final VGState state, final VGPlayer player) throws GameException {
15: state.getBoard().getNextFieldInColumn(VGAnswerEnum.SIXTHCOLUMN).placeToken(player.isUsingRedChips());
16: }
17:
18: @Override
19: public String toString() {
20: return "Sixth Column";
21: }
22:
23: @Override
24: public int getColumnInt() {
25: return 6;
26: }
27: }