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VierConnectsMoveFactory
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      1: /*
2:  * Copyright © 2021-2023 Fachhochschule für die Wirtschaft (FHDW) Hannover
3:  *
4:  * This file is part of ipspiel24-VierConnects-core.
5:  *
6:  * ipspiel24-VierConnects-core is free software: you can redistribute it and/or modify it under
7:  * the terms of the GNU General Public License as published by the Free Software
8:  * Foundation, either version 3 of the License, or (at your option) any later
9:  * version.
10:  *
11:  * ipspiel24-VierConnects-core is distributed in the hope that it will be useful, but WITHOUT
12:  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13:  * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
14:  * details.
15:  *
16:  * You should have received a copy of the GNU General Public License along with
17:  * ipspiel24-VierConnects-core. If not, see <http://www.gnu.org/licenses/>.
18:  */
19: package de.fhdw.gaming.ipspiel24.VierConnects.core.moves.factory;
20: 
21: import de.fhdw.gaming.ipspiel24.VierConnects.core.moves.VierConnectsMove;
22: 
23: /**
24:  * Allows to create Vier Connects moves.
25:  */
26: public interface VierConnectsMoveFactory {
27: 
28:     /**
29:      * Creates a move that places a cross or nought on the Vier Connects board.
30:      *
31:      * @param cross         {@code true} if a cross is to be made, {@code false} chooses a nought instead.
32:      * @param column The column of the field having its state changed.
33:      */
34:     VierConnectsMove createPlaceMarkMove(boolean cross, int column);
35: }