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Content of file SSPGameBuilderImplTest.java

package de.schereSteinPapier.domain.impl;

import de.fhdw.gaming.core.domain.DefaultObserverFactoryProvider;
import de.fhdw.gaming.core.domain.GameException;
import de.fhdw.gaming.core.domain.ObserverFactoryProvider;
import de.schereSteinPapier.domain.*;
Unused import 'de.schereSteinPapier.domain.*'.
Reports import statements that can be removed. They are either unused, duplicated, or the members they import are already implicitly in scope, because they're in java.lang, or the current package.
    
        

            import java.io.File;            // not used, can be removed
            import java.util.Collections;   // used below
            import java.util.*;             // so this one is not used

            import java.lang.Object;        // imports from java.lang, unnecessary
            import java.lang.Object;        // duplicate, unnecessary

            public class Foo {
                static Object emptyList() {
                    return Collections.emptyList();
                }
            }
            
        
    
See PMD documentation.
//import static org.junit.jupiter.api.Assertions.assertThrows; //import org.junit.jupiter.api.Test; //import de.fhdw.gaming.core.domain.GameException; //import de.schereSteinPapier.domain.SSPGameBuilder; import de.schereSteinPapier.domain.factory.SSPStrategyFactory; import de.schereSteinPapier.moves.factory.SSPMoveFactory; import de.schereSteinPapier.moves.impl.SSPDefaultMoveFactory; import static de.schereSteinPapier.SSPConstants.AuswahlConstants.PAPIER; import static de.schereSteinPapier.SSPConstants.AuswahlConstants.SCHERE; import static de.schereSteinPapier.SSPConstants.AuswahlConstants.STEIN; import de.schereSteinPapier.strategy.SSPSayEquilibriumStrategyFactory; import org.junit.jupiter.api.BeforeEach; import org.junit.jupiter.api.Test; import static org.hamcrest.MatcherAssert.assertThat; import static org.hamcrest.Matchers.containsInAnyOrder; import static org.junit.jupiter.api.Assertions.assertEquals; import static org.junit.jupiter.api.Assertions.assertTrue; import java.util.LinkedHashMap; import java.util.Map; /** * Tests {@link class SSPGameBuilderImpl}. */ class SSPGameBuilderImplTest { /** * GameBuilder */ private SSPGameBuilderImpl sspGameBuilder; /** * Setup */ @BeforeEach void setUp() { this.sspGameBuilder = new SSPGameBuilderImpl(); } /** * Tries to create an SSP game with as much defaults as possible. */ @Test void testCreateGameWithDefaults() throws GameException, InterruptedException { final SSPGameBuilder builder = new SSPGameBuilderImpl(); final Map<String, Map<String, Double>> possibleOutcomes = new LinkedHashMap<>(); final Map<String, Double> possibleOutcomesPapier = new LinkedHashMap<>(); final Map<String, Double> possibleOutcomesStein = new LinkedHashMap<>(); final Map<String, Double> possibleOutcomesSchere = new LinkedHashMap<>(); possibleOutcomesSchere.put(SCHERE, 0.0); possibleOutcomesSchere.put(STEIN, -1.0); possibleOutcomesSchere.put(PAPIER, 1.0); possibleOutcomesStein.put(SCHERE, 1.0); possibleOutcomesStein.put(STEIN, 0.0); possibleOutcomesStein.put(PAPIER, -1.0); possibleOutcomesPapier.put(SCHERE, 1.0); possibleOutcomesPapier.put(STEIN, -1.0); possibleOutcomesPapier.put(PAPIER, 0.0); possibleOutcomes.put(SCHERE, possibleOutcomesSchere); possibleOutcomes.put(STEIN, possibleOutcomesStein); possibleOutcomes.put(PAPIER, possibleOutcomesPapier); final SSPPlayerBuilder playerBuilderA = builder.createPlayerBuilder().changeName("A") .changePossibleOutcomes(possibleOutcomes); final SSPPlayerBuilder playerBuilderB = builder.createPlayerBuilder().changeName("B") .changePossibleOutcomes(possibleOutcomes); try (SSPGame game = builder.addPlayer(playerBuilderA.build(), new SSPStrategyStub(new SSPDefaultMoveFactory())) .addPlayer(playerBuilderB.build(), new SSPStrategyStub(new SSPDefaultMoveFactory())) .build(1)) { assertThat(game.getPlayers().keySet(), containsInAnyOrder("A", "B")); } } /** * Test for method addPlayer. */ @Test void addPlayer() throws GameException { final Map<String, Map<String, Double>> possibleOutcomes = createPossibleOutcomes(); SSPPlayer firstPlayer = createPlayer("A", possibleOutcomes); SSPPlayer secondPlayer = createPlayer("B", possibleOutcomes); sspGameBuilder.addPlayer(firstPlayer, createEquilibriumStrategy()); sspGameBuilder.addPlayer(secondPlayer, createEquilibriumStrategy()); try { SSPGame game = sspGameBuilder.build(1); assertTrue(game.getPlayers().containsKey("A") && game.getPlayers().containsKey("B")); } catch (InterruptedException e) { throw new RuntimeException(e); } } Map<String, Map<String, Double>> createPossibleOutcomes() { final Map<String, Map<String, Double>> possibleOutcomes = new LinkedHashMap<>(); Map<String, Double> possibleOutcomesSchere = new LinkedHashMap<>(); Map<String, Double> possibleOutcomesStein = new LinkedHashMap<>(); Map<String, Double> possibleOutcomesPapier = new LinkedHashMap<>(); possibleOutcomesSchere.put(SCHERE, 0.0); possibleOutcomesSchere.put(STEIN, 1.0); possibleOutcomesSchere.put(PAPIER, -1.0); possibleOutcomesStein.put(STEIN, 0.0); possibleOutcomesStein.put(SCHERE, -1.0); possibleOutcomesStein.put(PAPIER, 1.0); possibleOutcomesPapier.put(PAPIER, 0.0); possibleOutcomesPapier.put(SCHERE, 1.0); possibleOutcomesPapier.put(STEIN, -1.0); possibleOutcomes.put(SCHERE, possibleOutcomesSchere); possibleOutcomes.put(STEIN, possibleOutcomesStein); possibleOutcomes.put(PAPIER, possibleOutcomesPapier); return possibleOutcomes; } /** * Creates a player * * @param playerName name of the player * @param possibleOutcomes Map with all possible outcomes * @return SSPPlayer */ SSPPlayer createPlayer(String playerName, Map<String, Map<String, Double>> possibleOutcomes) { try { return sspGameBuilder.createPlayerBuilder().changeName(playerName).changePossibleOutcomes(possibleOutcomes).build(); } catch (GameException e) { throw new RuntimeException(e); } } /** * Test for method changeMaximumComputationTimePerMove. */ @Test void changeMaximumComputationTimePerMove() { sspGameBuilder.changeMaximumComputationTimePerMove(7); assertEquals(7, sspGameBuilder.getMaxComputationTimePerMove()); } /** * Test for method changeObserverFactoryProvider. */ @Test void changeObserverFactoryProvider() { ObserverFactoryProvider provider = new DefaultObserverFactoryProvider(); sspGameBuilder.changeObserverFactoryProvider(provider); assertEquals(provider, sspGameBuilder.getObserverFactoryProvider()); } /** * Test for method, that builds a game. */ @Test void build() throws InterruptedException, GameException { sspGameBuilder.addPlayer(createPlayer("A", createPossibleOutcomes()), createEquilibriumStrategy()); sspGameBuilder.addPlayer(createPlayer("B", createPossibleOutcomes()), createEquilibriumStrategy()); SSPGame game = sspGameBuilder.build(1); assertEquals(1, game.getId()); } /** * @return an EquilibriumStrategy */ SSPStrategy createEquilibriumStrategy() { final SSPMoveFactory moveFactory = new SSPDefaultMoveFactory(); SSPStrategyFactory equilibriumStrategyFactory = new SSPSayEquilibriumStrategyFactory(); return equilibriumStrategyFactory.create(moveFactory); } }