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Package: GDQuietMove

GDQuietMove

nameinstructionbranchcomplexitylinemethod
GDQuietMove()
M: 3 C: 0
0%
M: 0 C: 0
100%
M: 1 C: 0
0%
M: 1 C: 0
0%
M: 1 C: 0
0%
applyTo(GDState, GDPlayer)
M: 4 C: 0
0%
M: 0 C: 0
100%
M: 1 C: 0
0%
M: 2 C: 0
0%
M: 1 C: 0
0%
toString()
M: 2 C: 0
0%
M: 0 C: 0
100%
M: 1 C: 0
0%
M: 1 C: 0
0%
M: 1 C: 0
0%

Coverage

1: package de.fhdw.gaming.ipspiel22.gefangenenDilemma.moves.impl;
2:
3: import de.fhdw.gaming.core.domain.GameException;
4: import de.fhdw.gaming.ipspiel22.gefangenenDilemma.domain.GDPlayer;
5: import de.fhdw.gaming.ipspiel22.gefangenenDilemma.domain.GDState;
6:
7: /**
8: * Staying "quiet".
9: */
10: public class GDQuietMove extends AbstractGDMove {
11:
12: @Override
13: public void applyTo(final GDState state, final GDPlayer player) throws GameException {
14: player.setAnswer(true);
15: }
16:
17: @Override
18: public String toString() {
19: return "Staying quiet";
20: }
21: }