Skip to content

Method: applyTo(GDState, GDPlayer)

1: package de.fhdw.gaming.ipspiel22.gefangenenDilemma.moves.impl;
2:
3: import de.fhdw.gaming.core.domain.GameException;
4: import de.fhdw.gaming.ipspiel22.gefangenenDilemma.domain.GDPlayer;
5: import de.fhdw.gaming.ipspiel22.gefangenenDilemma.domain.GDState;
6:
7: /**
8: * Making a "statement".
9: */
10: public class GDStatementMove extends AbstractGDMove {
11:
12: @Override
13: public void applyTo(final GDState state, final GDPlayer player) throws GameException {
14: player.setAnswer(false);
15: }
16:
17: @Override
18: public String toString() {
19: return "Making a statement";
20: }
21: }