Summary
- added MinimaxStrategy and Factory, missing evaluation method (details)
 - added working getPossibleMovesMethod, added Strategy to module-info, (details)
 - added evaluate implementation (details)
 - added two in a row for evaluate (details)
 - added temporary multithreading for initial minimax branch structure (details)
 - typo (details)
 - completely re-implemented evaluate, removed multithreading from minimax (details)
 - better than randomStrategy!! (details)
 - removed debug comments, added comments (details)
 - removed evaluate zyklomatic complecity (details)
 - removed minimax strategy from vierConnects gui and moved it to its own (details)