Changes
#83 (May 28, 2024, 3:43:09 PM)
- gaming-core: ObserverFactory is now configurable via InputProvider — Christoph Schulz / detail
#82 (May 28, 2024, 12:53:09 PM)
- gaming: PMD deactivated for now (it does not work well with Eclipse anymore) — Christoph Schulz / detail
- build: plug-ins and dependencies updated — Christoph Schulz / detail
#81 (Nov 21, 2023, 10:23:08 AM)
- gaming-contest: make permutation of strategies optional — Christoph Schulz / detail
#80 (Oct 10, 2023, 12:23:08 AM)
- gaming: copyright updated — Christoph Schulz / detail
- gaming-core: passing maximum computation time to computeNextMove() — Christoph Schulz / detail
- gaming-core: DefaultGame is now a final class — Christoph Schulz / detail
#79 (Oct 9, 2023, 9:57:43 PM)
- [maven-release-plugin] prepare release v1.0.1 — jenkins / detail
- [maven-release-plugin] prepare for next development iteration — jenkins / detail
#76 (Oct 9, 2023, 9:33:07 PM)
- build: plug-ins and dependencies updated — Christoph Schulz / detail
#74 (Sep 4, 2023, 12:28:13 PM)
- build: classpath files updated to Eclipse 2023-06 — Christoph Schulz / detail
#73 (Apr 17, 2023, 9:18:08 PM)
- build: Eclipse Java language configuration updated — Christoph Schulz / detail
#71 (Apr 17, 2023, 8:58:08 PM)
- build: switched to Java 17 — Christoph Schulz / detail
- build: switched to non-early-access JavaFX 20 — Christoph Schulz / detail
#70 (Apr 17, 2023, 8:38:08 PM)
- build: plug-ins and dependencies updated — Christoph Schulz / detail
#69 (Mar 15, 2023, 12:18:08 AM)
- gaming: Maven and Eclipse project configuration updated — Christoph Schulz / detail
#67 (Jan 15, 2023, 8:58:10 PM)
- gaming-gui: JavaFX version defined by property — Christoph Schulz / detail
#66 (Jan 15, 2023, 7:03:09 PM)
- gaming: various small code improvements — Christoph Schulz / detail
- gaming-core: InputProvider interfaces revamped — Christoph Schulz / detail
#65 (Dec 5, 2022, 8:03:07 AM)
- build: added pipeline script — Christoph Schulz / detail
- build: pipeline script corrected — Christoph Schulz / detail
#64 (Sep 26, 2022, 5:13:09 PM)
- gaming-contest: fixed various border cases in CombinatoricsHelper — Christoph Schulz / detail
#62 (Sep 19, 2022, 12:23:07 PM)
- gaming-core: moved @SuppressWarnings("unchecked") from parameter to operation — Christoph Schulz / detail
- gaming: various plug-ins and dependencies updated — Christoph Schulz / detail
#61 (Jun 21, 2022, 9:13:06 PM)
- gaming-core: tests added to improve coverage — Christoph Schulz / detail
#60 (May 10, 2022, 3:13:07 PM)
- gaming-contest: "play against self" mode configurable at simulation start — Christoph Schulz / detail
#59 (May 10, 2022, 10:18:06 AM)
- gaming-gui: added button to restart a game without having to reconfigure it — Christoph Schulz / detail
#58 (May 10, 2022, 1:43:10 AM)
- gaming-core: added test cases for AbstractPlayer — Christoph Schulz / detail
#57 (May 10, 2022, 1:13:15 AM)
- gaming-core: Player state and outcome are now kept in the Player object — Christoph Schulz / detail
- gaming: project settings updated — Christoph Schulz / detail