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Changes

#89 (May 26, 2024, 12:07:17 AM)

  1. added MinimaxStrategy and Factory, missing evaluation method — sebastian.woltmann / detail
  2. added working getPossibleMovesMethod, added Strategy to module-info, — sebastian.woltmann / detail
  3. added evaluate implementation — sebastian.woltmann / detail
  4. added two in a row for evaluate — sebastian.woltmann / detail
  5. added temporary multithreading for initial minimax branch structure — sebastian.woltmann / detail
  6. typo — sebastian.woltmann / detail
  7. completely re-implemented evaluate, removed multithreading from minimax — sebastian.woltmann / detail
  8. better than randomStrategy!! — sebastian.woltmann / detail
  9. removed debug comments, added comments — sebastian.woltmann / detail
  10. removed evaluate zyklomatic complecity — sebastian.woltmann / detail
  11. removed minimax strategy from vierConnects gui and moved it to its own — sebastian.woltmann / detail

#81 (Apr 23, 2024, 6:12:12 PM)

  1. ipspiel24: PMD deactivated for now (it does not work well with Eclipse anymore) — Christoph Schulz / detail

#80 (Apr 7, 2024, 10:57:09 PM)

  1. VierConnect — frederikdux01 / detail