Changes
#89 (May 26, 2024, 12:07:17 AM)
- added MinimaxStrategy and Factory, missing evaluation method — sebastian.woltmann / detail
- added working getPossibleMovesMethod, added Strategy to module-info, — sebastian.woltmann / detail
- added evaluate implementation — sebastian.woltmann / detail
- added two in a row for evaluate — sebastian.woltmann / detail
- added temporary multithreading for initial minimax branch structure — sebastian.woltmann / detail
- typo — sebastian.woltmann / detail
- completely re-implemented evaluate, removed multithreading from minimax — sebastian.woltmann / detail
- better than randomStrategy!! — sebastian.woltmann / detail
- removed debug comments, added comments — sebastian.woltmann / detail
- removed evaluate zyklomatic complecity — sebastian.woltmann / detail
- removed minimax strategy from vierConnects gui and moved it to its own — sebastian.woltmann / detail
#81 (Apr 23, 2024, 6:12:12 PM)
- ipspiel24: PMD deactivated for now (it does not work well with Eclipse anymore) — Christoph Schulz / detail
#80 (Apr 7, 2024, 10:57:09 PM)
- VierConnect — frederikdux01 / detail